#StopStroking @StopStroking @CheckFlag(Already_played_Black_Jerk_this_session)

@NullResponse @RapidCodeOn
@NullResponse @If[#BronzeTokens]=[0]Then(Can't_play)
@NullResponse @If[#BronzeTokens]>[0]Then(Let's_play)
@NullResponse @RapidCodeOff

(Can't_play)
I was about to ask you to play blackjack but you have no tokens to bet
#SubName...
I need some time to think about what to do with you
#Edge @Edge(Hold) @LongHold(15)
#LetTheEdgeFade
Ok, let's continue!
@NullResponse @End

(Let's_play)
I'd like to play a game with you #SubName @TempFlag(Already_played_Black_Jerk_this_session)
It's called Black Jerk
You can think of it as Black Jack 2.0
So...@RTOn
Shall we play a game? #GrinEvil @NoTypo @RTOff
[yes] #Good @Call(Apps\Games\Black Jerk\Black Jerk.txt)
[no] #EmoteSad @Goto(Don't_want_to_play)
@DifferentAnswer #YesorNo

(Don't_want_to_play)
That's really a pity #SubName!
Well...
Maybe you'll feel a little more adventurous next time #Grin
#SubName...
I need some time to think about what to do with you
#Edge @Edge(Hold) @LongHold(15)
#LetTheEdgeFade
Ok, now we may continue!
@NullResponse @End

(Already_played_Black_Jerk_this_session)
@NullResponse @RapidCodeOn
@NullResponse @ChangeVar[Tokens_earned]=[Tokens_won]-[Domme_win]
@NullResponse @If[Tokens_earned]>[0]Then(Good_player)
@NullResponse @If[Tokens_earned]<=[0]Then(Bad_player)
@NullResponse @RapidCodeOff

(Good_player)
I was #Gonna ask you to play BlackJerk again because you managed to earn @ShowVar[Tokens_earned] tokens
But then I remembered that your #Cock had to pay a very high prize to win those tokens
So I think we should do spmething different, okay #SubName?
@NullResponse @End

(Bad_player)
I was #Gonna ask you to play BlackJerk again
but I've just changed my mind
You didn't even managed to earn some tokens and but instead lose @ShowVar[Tokens_earned] tokens
You better stay away Black Jerk 'cause you're not very lucky at this sort of games #SubName
@NullResponse @End